Reverse Engineered Object: HD Renders and Exploded View


What is this project about?
This project is about attempting to reverse engineer a real life object with its real units in Rhino. This project helps us to understand how real life objects and Rhino objects correlate with each other.
 

Object Rendered


Exploded Object


Scene Render (w/ Additional Objects)

Overall, this bento box object was quite difficult in a way, as I had to maneuver around some things such as the fillets. The complexity of this object came with all the hidden curves that were in, or under the box's components, as well as the iffy measurements. I couldn't make it as accurate as I wanted to since I couldn't fillet most of the edges to the desired diameter. If I could re-do this project, I would try fixing the fillets, but overall I'm happy with how it looks. I also added quite a bit of things to the scene as the object by itself seemed a bit lonely. It was fun experimenting and importing textures into Rhino. I especially love the "2D rice". It's quite fun!



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